Our high school is home to an amazing array of students. What makes the student body of school special is the fact that they are a unified group. School spirit is abundant, community involvement happens every day, and the sense of community is palpable. This high school works hard to be a place of safety and stability for our students.
We have many at risk students, who, by no fault of their own face the low-income challenges of money, housing, and access to resources that students in other schools do not.
One of the things that makes this such a special place are the challenges our students deal with. We strive to make sure that the gaps these students face are overcome and that they succeed despite background or circumstance.
One way the school fills gaps is through providing consistent access to technology that might not be found in the students’ homes. We also work to provide social activities that build community. The library has created a thriving environment where students can play face to face games where students build life long friendships and a system of support.
All high schools possess populations of students that, for a variety of reasons, are hard to reach or who do not feel included. Our school is no different. To combat this, the library has created an out-reach program to provide a safe place where students can feel safe, wanted, and included regardless of ability, background, or club affiliation. To achieve this goal the library has started a Table Top gaming program.
Table Top gaming has been found, anecdotally and in research, to be an incredibly effective way to reach students and to teach life lessons.
Table Top gaming is defined as any face to face game that requires two or more players playing in a group, computer games are specifically not considered Table Top. Table Top gaming creates a situation that: includes students that otherwise do not have a group, teaches social skills in a safe manner, and supports academic skills in a fun nonthreatening way.
For many students the hallways at school are not a safe or comfortable place. The library is working to create an environment that is safe, socially stimulating, and that continues to build on the sense of community that our school strives to engender. Table Top gaming is the out-reach method that the library has chosen to employ. The after-school offerings of the Table Top out-reach also provide students with a sense of inclusion and a feeling that they are involved. The libray is seeking help in purchasing games to build its afterschool offerings. Thse materials include the game cards and associated game supplies to hold 3-4 free events for the students and ongoing afterschool activities free of charge to a student body that otherwise would be unable to participate in an activity that builds both higher order thinking and social skills.
If you donated to this project, you can sign in to leave a comment for Mr. Cox.
DonorsChoose is the #1 classroom funding site for teachers.
As a teacher-founded nonprofit, we're trusted by thousands of teachers and supporters across the country. This classroom request for funding was created by Mr. Cox and reviewed by the DonorsChoose team.
DonorsChoose makes it easy for anyone to help a classroom in need. Public school teachers from every corner of America create classroom project requests, and you can give any amount to the project that inspires you.