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Mr. De Matteo’s Classroom Edit display name

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Traditional school sports and clubs are no longer enough for the 21st century student. Our school recently joined a pilot program for e-sports (video game competitions), but e-sports require equipment. Traditional school computers were simply not designed with graphics and frame-rate in mind. Our pilot program will compete in "League of Legends" and "SMITE," both games require teams of five using computers designed for gaming. I will first require two gaming PCs to start building our team, adding more computers from other sources, and the iBuyPower ones chosen are good budget entry-level pre-built computers. Through e-sports competition, my students will learn teamwork, communication, cooperation, and connect with people and cultures across the globe. 21st century students need 21st century opportunities, and E-sports are the fastest growing competitive event in the United States, one that can and has earned teams incomes and sponsorships on par with the most popular professional sports. They will gain a better understanding of computers and we plan to tie our e-sports league with a burgeoning coding curriculum at our school. My students love gaming and too many teachers and parents simply don't understand what gaming can provide. E-sports will help foster that greater understanding.

About my class

Traditional school sports and clubs are no longer enough for the 21st century student. Our school recently joined a pilot program for e-sports (video game competitions), but e-sports require equipment. Traditional school computers were simply not designed with graphics and frame-rate in mind. Our pilot program will compete in "League of Legends" and "SMITE," both games require teams of five using computers designed for gaming. I will first require two gaming PCs to start building our team, adding more computers from other sources, and the iBuyPower ones chosen are good budget entry-level pre-built computers. Through e-sports competition, my students will learn teamwork, communication, cooperation, and connect with people and cultures across the globe. 21st century students need 21st century opportunities, and E-sports are the fastest growing competitive event in the United States, one that can and has earned teams incomes and sponsorships on par with the most popular professional sports. They will gain a better understanding of computers and we plan to tie our e-sports league with a burgeoning coding curriculum at our school. My students love gaming and too many teachers and parents simply don't understand what gaming can provide. E-sports will help foster that greater understanding.

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About my class

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