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Mrs. Snyder’s Classroom Edit display name

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My proposed solution is to engage students in a cross-curricular, hands-on learning environment using LEGO MINDSTORMS® Education EV3 robotics. EV3 curriculum, including Design Engineering Projects, Space Challenge, and Middle School Science, is based on constructivism. This educational theory states that children learn best when they experience things firsthand and within a meaningful context. The curriculum, which is aligned to national standards, engages students to become more independent learners. The 21st-century skills they will develop include collaboration, communication, creativity, critical thinking, and problem solving. It creates a learning environment that addresses the challenges associated with programming and coding. The EV3 curriculum will also be used to help promote computer science in the middle/high school level. We will use Scratch programming with the EV3 robots to reinforce coding, critical thinking and problem solving and to bring out the creative side of designing in my students. Students write programs in Scratch and use the EV3 robot to perform these actions. Through this curriculum, 80 students will design, build, program, and test robots to do a variety of tasks. They learn to control motors and collect data using of a variety of sensors and log the results of experiments at up to 1,000 samples per second. The curriculum’s classroom instruction includes open-ended problem-solving activities designed to make learning science, technology, engineering, and mathematics through real-life robotics engaging and fun. Students will demonstrate an increased ability to solve problems and communicate more effectively by applying their science, technology, engineering, and mathematics skills to address challenges they encounter through the lessons. Additionally, these experiences will help students better comprehend and apply scientific and technical language. Skills assessment will take place through student presentations and ongoing observation.

About my class

My proposed solution is to engage students in a cross-curricular, hands-on learning environment using LEGO MINDSTORMS® Education EV3 robotics. EV3 curriculum, including Design Engineering Projects, Space Challenge, and Middle School Science, is based on constructivism. This educational theory states that children learn best when they experience things firsthand and within a meaningful context. The curriculum, which is aligned to national standards, engages students to become more independent learners. The 21st-century skills they will develop include collaboration, communication, creativity, critical thinking, and problem solving. It creates a learning environment that addresses the challenges associated with programming and coding. The EV3 curriculum will also be used to help promote computer science in the middle/high school level. We will use Scratch programming with the EV3 robots to reinforce coding, critical thinking and problem solving and to bring out the creative side of designing in my students. Students write programs in Scratch and use the EV3 robot to perform these actions. Through this curriculum, 80 students will design, build, program, and test robots to do a variety of tasks. They learn to control motors and collect data using of a variety of sensors and log the results of experiments at up to 1,000 samples per second. The curriculum’s classroom instruction includes open-ended problem-solving activities designed to make learning science, technology, engineering, and mathematics through real-life robotics engaging and fun. Students will demonstrate an increased ability to solve problems and communicate more effectively by applying their science, technology, engineering, and mathematics skills to address challenges they encounter through the lessons. Additionally, these experiences will help students better comprehend and apply scientific and technical language. Skills assessment will take place through student presentations and ongoing observation.

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