You're on track to get doubled donations (and unlock a reward for the colleague who referred you). Keep up the great work!
Take credit for your charitable giving! Check out your tax receipts
To use your $50 gift card credits, find a project to fund and we'll automatically apply your credits at checkout. Find a classroom project
Skip to main content

Help teachers & students in your hometown this season!
Use code HOME at checkout and your donation will be matched up to $100.

Your school email address was successfully verified.

Mrs. Swiggum’s Classroom Edit display name

Support her classroom with a gift that fosters learning.

  • Monthly
  • One-time

We'll charge your card today and send Mrs. Swiggum a DonorsChoose gift card she can use on her classroom projects. Starting next month, we'll charge your card and send her a DonorsChoose gift card on the 17th of every month.

Edit or cancel anytime.

cancel

Support Mrs. Swiggum's classroom with a gift that fosters learning.

  • Monthly
  • One-time

We'll charge your card today and send Mrs. Swiggum a DonorsChoose gift card she can use on her classroom projects. Starting next month, we'll charge your card and send her a DonorsChoose gift card on the 17th of every month.

Edit or cancel anytime.

Make a donation Mrs. Swiggum can use on her next classroom project.

https://www.donorschoose.org/classroom/4361249 Customize URL

Students will have the opportunity to problem solve, work collaboratively, and experiment with technology as they practice coding in a fun environment. Computer technology and program coding is an essential part of our future world. Coding is the language of the future and it is best learned at a young age. Ozobots will be used to introduce younger students, in grades K-2 to the idea of computer programming in an easy to understand way. They will be able to use colored markers to create a coded path that the little robots will execute. Students will use problem solving skills and collaboration to help the tiny robots perform a task. Dot and Dash will allow older students in grades 3-5 to build extensive programs. They programs allow these more complicated robots to perform elaborate tasks. Dot and Dash will challenge students to fully think through a problem as they create a program for Dot and Dash to sing, dance and navigate through the classroom. They can be used with building bricks and accessories designed just for the robots. Students will use them in conjunction with apps designed to help them build their programs with a common computer language called Blockly. Extended day activities will be offered to students for before and after school technology education. These enriching activities will help boost confidence and collaboration with peers and educators. Students will work together to achieve a common goal. At the end of the school year, these robotics will enrich the MakerSpace materials all students will use in the Media Center. It will be an ideal culmination to the hard work and new skills they have learned throughout the year.

About my class

Students will have the opportunity to problem solve, work collaboratively, and experiment with technology as they practice coding in a fun environment. Computer technology and program coding is an essential part of our future world. Coding is the language of the future and it is best learned at a young age. Ozobots will be used to introduce younger students, in grades K-2 to the idea of computer programming in an easy to understand way. They will be able to use colored markers to create a coded path that the little robots will execute. Students will use problem solving skills and collaboration to help the tiny robots perform a task. Dot and Dash will allow older students in grades 3-5 to build extensive programs. They programs allow these more complicated robots to perform elaborate tasks. Dot and Dash will challenge students to fully think through a problem as they create a program for Dot and Dash to sing, dance and navigate through the classroom. They can be used with building bricks and accessories designed just for the robots. Students will use them in conjunction with apps designed to help them build their programs with a common computer language called Blockly. Extended day activities will be offered to students for before and after school technology education. These enriching activities will help boost confidence and collaboration with peers and educators. Students will work together to achieve a common goal. At the end of the school year, these robotics will enrich the MakerSpace materials all students will use in the Media Center. It will be an ideal culmination to the hard work and new skills they have learned throughout the year.

Read more

About my class

Read more
{"followTeacherId":4361249,"teacherId":4361249,"teacherName":"Mrs. Swiggum","teacherProfilePhotoURL":"https://storage.donorschoose.net/dc_prod/images/teacher/profile/orig/tp4361249_orig.jpg?crop=2320,2320,x0,y386&width=136&height=136&fit=bounds&auto=webp&t=1707719269644","teacherHasProfilePhoto":true,"vanityURL":"","teacherChallengeId":20918902,"followAbout":"Mrs. Swiggum's projects","teacherVerify":-1463577677,"teacherNameEncoded":"Mrs. Swiggum","vanityType":"teacher","teacherPageInfo":{"teacherHasClassroomPhoto":true,"teacherHasClassroomDescription":true,"teacherClassroomDescription":"","teacherProfileURL":"https://www.donorschoose.org/classroom/4361249","tafURL":"https://secure.donorschoose.org/donors/share_teacher_profile.html?teacher=4361249","stats":{"numActiveProjects":0,"numFundedProjects":0,"numSupporters":2},"classroomPhotoPendingScreening":false,"showEssentialsListCard":false}}