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Mrs. Greenwood's Classroom Edit display name

  • Austin Achieve PS Manor
  • Austin, TX
  • More than three‑quarters of students from low‑income households Data about students' economic need comes from the National Center for Education Statistics, via our partners at MDR Education. Learn more

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I often remind my students that oral storytelling was happening long before we knew how to write. This was how we entertained ourselves, passed down memories, explained how the world worked. Playing is also something we've been doing since the dawn of our species. Since storytelling and playing are things that come so innately to us, why not synthesize the two through the gamification of storytelling? Games like Story Slam and Once Upon a Time allow my kids (of all ability levels) to collaboratively tell a narrative. Instead of drilling them on the literary elements, or a plot mountain, I want them to live those stories, to make them together, to gather around the proverbial campfire and reconnect to who we once were (and I suspect still are): people who love a good story.

About my class

I often remind my students that oral storytelling was happening long before we knew how to write. This was how we entertained ourselves, passed down memories, explained how the world worked. Playing is also something we've been doing since the dawn of our species. Since storytelling and playing are things that come so innately to us, why not synthesize the two through the gamification of storytelling? Games like Story Slam and Once Upon a Time allow my kids (of all ability levels) to collaboratively tell a narrative. Instead of drilling them on the literary elements, or a plot mountain, I want them to live those stories, to make them together, to gather around the proverbial campfire and reconnect to who we once were (and I suspect still are): people who love a good story.

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About my class

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