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Mr. Felekey’s Classroom Edit display name

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As our curriculum transitions to the Next Generation Science Standards emphasizing phenomena, there is no more exciting example than a field trip to the surface of the planet Mars. Utilizing NASA Mars Mission photography and databases, students will research the environmental and geological conditions on Mars, comparing and contrasting them with our Earth. To focus their imagination they will build robots using Raspberry Pi and GiPiGo (a mobile robot platform based on open source hardware and software) as well as the sensors provided by Grove Pi (an Internet of Things platform based on open source sensor interfaces) and program these robots using the MIT Scratch software (a drag and drop block visual programming language). This technology platform can then be utilized to simulate the remote robotic exploration of Mars underway with the Mars rover, Curiosity. Students will be challenged to accomplish specific mission objectives requiring the precise direction of their vehicle on a virtual Martian surface. The larger challenges and opportunity for growth will come from the need to collaborate, cooperate and problem-solve as a team to accomplish the Mars Mission. To make this a truly immersive, imaginative experience we require Virtual Reality and Augmented Reality headsets to be used with existing smart phones to provide a stimulating visual experience. We are confident that we will engage student imagination and they will commit to a deeper learning experience than that provided in the typical classroom. We will explore Newton’s four laws, while placing them in the larger context of the relationships between Mars and Earth. Seymour Papert taught us that "children learn best by following their curiosity (rover) and making things." Our IEEE Connecticut Robotics and Automation Chapter volunteers and you can make this an out of this world experience for our students!

About my class

As our curriculum transitions to the Next Generation Science Standards emphasizing phenomena, there is no more exciting example than a field trip to the surface of the planet Mars. Utilizing NASA Mars Mission photography and databases, students will research the environmental and geological conditions on Mars, comparing and contrasting them with our Earth. To focus their imagination they will build robots using Raspberry Pi and GiPiGo (a mobile robot platform based on open source hardware and software) as well as the sensors provided by Grove Pi (an Internet of Things platform based on open source sensor interfaces) and program these robots using the MIT Scratch software (a drag and drop block visual programming language). This technology platform can then be utilized to simulate the remote robotic exploration of Mars underway with the Mars rover, Curiosity. Students will be challenged to accomplish specific mission objectives requiring the precise direction of their vehicle on a virtual Martian surface. The larger challenges and opportunity for growth will come from the need to collaborate, cooperate and problem-solve as a team to accomplish the Mars Mission. To make this a truly immersive, imaginative experience we require Virtual Reality and Augmented Reality headsets to be used with existing smart phones to provide a stimulating visual experience. We are confident that we will engage student imagination and they will commit to a deeper learning experience than that provided in the typical classroom. We will explore Newton’s four laws, while placing them in the larger context of the relationships between Mars and Earth. Seymour Papert taught us that "children learn best by following their curiosity (rover) and making things." Our IEEE Connecticut Robotics and Automation Chapter volunteers and you can make this an out of this world experience for our students!

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About my class

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