One of the main goals of our middle school is to promote literacy across all content areas. As an English teacher, I believe that the foundation begins in my classroom and extends throughout the halls of our school and beyond.
Being in a low-income/high poverty area with almost all students eligible for free or reduced-price lunch, many of my students do not have access to games and books that can help them learn basic English Language Arts concepts.
Some also do not have parents or other family members to help reinforce the skills learned in class because of language barriers and other issues.
Children learn through play. It's a fact that has been proven through many research studies. This is what is missing in my classroom. I want students to have fun and learn in a way that engages them. I want my reluctant students to be excited to practice vocabulary and spelling. I want those students who have limited vocabularies to have a means to learn how context clues can help them when they're reading their books. I believe that, through the use of these games, students will be more engaged in their learning and will actually seek out opportunities to put the skills that they're learning to practical use. I am looking to obtain the following games: Word for Word, Grasping Grammar, Words Galore, The Great Word Race, Super Sleuth Vocabulary Game, and I Have Who Has for ELA.
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