My English students are mostly tenth grade students that qualify for special education services and are served in both the special education and the general education setting. They come from diverse socioeconomic and cultural backgrounds. I even have a few ESL students that receive both ESL and special education services. Most of my students have a diagnosed intellectual or learning disability, with a few students that fall on the autism spectrum (including one that is non-verbal).
Having such a diverse class of students presents its own challenges in learning - students are on a variety of learning levels, have a variety of disabilities, and communication needs.
It can be difficult to develop and engage all students on a daily basis with diverse and engaging activities.
Our high school is known nationwide for its #1 ranking football team, but we have so many other equally accomplished extra-curricular activities, including athletics, fine arts, and FFA. We have technology available to our students through Chromebooks, iPads, laptops, and desktops for individualized education programs, but lack many hands-on activities and games that are seen in classrooms of lower grade levels.
This project consists of a variety of literacy educational games and graphic novels to engage my students. By having reading, writing, vocabulary, and grammar games, students are able to work on independent skills needed to improve their overall language skills. For example, students with reading comprehension difficulties can play reading games, while others play vocabulary or grammar games.
A great number of my students were affected by Hurricane Harvey (3 of which are still displaced) and they lost not only their belongings and school supplies but also a little bit of their hope.
Our gamified language arts classroom will allow students to regain their sense of hope, interact with each other while having fun and improve both their written and oral language skills. Moreover, graphic novels will help engage reluctant readers with high-interest books that allow students to have a visual representation of difficult literary texts.
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