We need a variety of padlocks, locking boxes, hasps, UV flashlights, invisible markers, and treats to take part in BreakoutEDU group activities to hone critical thinking skills, problem solving, and master course material.
In this project, you will hear from one of my superstars, Ryan. Ryan is a very creative, helpful, and dedicated student who likes to challenge himself with STEM activities in his free time. He is working with me this semester as a teaching assistant and has come up with some fun initiatives and projects to implement this school year. He was excited to propose (and hopefully bring to life) this exciting challenge for my students!
My classroom is not defined by the four walls that surround us. Our learning goes well beyond those walls. We are inventors, researchers, creators, collaborators, philanthropists, technophiles, and scholars. My students are always reaching for more ways to learn. My business and technology classes have students from various grade levels, socio-economic backgrounds, ethnicities, religions, and academic capabilities. These students come together in such an amazing way to create real results. They support each other unconditionally and really have a desire to change the world around them.
BreakoutEDU has taken classrooms by storm! Small groups of students are presented with a box locked with a hasp and multiple padlocks. Through a series of puzzles, riddles, and challenges, students discover the codes to unlock each padlock and access the final clue and treats inside the box. BreakoutEDU games teach teamwork, problem-solving, critical thinking, and troubleshooting skills. Students must demonstrate understanding of course material to solve the clues that unlock the various locks. They become immersed in the activity and must work together to achieve their goal of opening the box.
In Their Own Words
I came up with the idea of this project because I loved participating in escape rooms. This project will bring the idea of an escape room to the classroom. I want to help my teacher set up breakout boxes that will have students solve problems, be creative, and work together to solve riddles that will help them "escape."
This project is important to me because I want to bring the aspect of creativity, teamwork and problem-solving to the classroom. I have done two different escape the rooms already. I wanted to find a way to simulate that experience in the classroom. The escape the room is a way to think outside the box while solving various puzzles in different ways.
I will be a leader in this project by creating a story to the breakout activity. I will work with my teacher to create the lock combinations and the tasks that students will solve to open them! When we actually put the project into place, I will monitor the other students and help by giving them clues when they are stuck on a hint.
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