More than half of students from low‑income households
$0 still needed
Bridging the Physical and Digital Learner!
My students need options for learning while bridging the gap between digital and physical!
Our classroom is filled with personalities and diversity! They are eager to learn new things and take on new projects. My students are hands on learners that are love to engage with their classmates!
In second grade we are learning that everyone is a teacher, and everyone is a learner.
The second graders in my classroom are all at different learning levels, but do the best work they are able to! By working together, doing something we love, learning will take place!
We are in a digital age right now. Students have been using digital platforms for many years, but they are spending less time engaging in the physical world by only engaging with the touchscreen instead of physical objects.
Osmo is a technology system that bridges the physical and digital worlds by taking gameplay and learning beyond the screen.
My students will be able to work individually and cooperatively in small groups. They will be able to enhance their social skills and engage their minds while "playing a game," and not even know that they are learning at the same time!
DonorsChoose makes it easy for anyone to help a classroom in need. Public school teachers from every corner of America create classroom project requests, and you can give any amount to the project that inspires you.